Thanks to TheGamer and Laughing Place for the reveals
And you can do that on the first turn, and your opponent can't interact with it, so it's unhealthy because they can't interact with it and can't stop it
The core idea is straightforward: if something says, Destroy this creature, or if the creature is dealt lethal damage, you can regenerate it if youve set up a regeneration shield
Combine this with the white in Nihiloors colour identity, allowing easy access to blink effects that can steal even more creatures, and you have a disruptive threat that will annoy your opponents to no end
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Reds speed and impulsiveness are also shown through its use of rituals: cards that create a large temporary burst of mana so you can play an expensive, powerful spell very early in the game