If you want to negate the effect on field and GY, I suggest making it something like If the equipped monster battles an opponents monster, negate that monsters effects until the end of the turn. This should work just as well in most cases
Weakness: Psychic (x2) Resistance: none Retreat: 2 Mega Lucario ex Mega Latias ex - Dragon - HP280 Basic Pokemon [C] Strafe: 40 damage
Well, not knowing is part of the fun, right
Your opponent's Cryptic Command will miss
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