Seedglaive Mentor has its baseline stats buffed when you target it with a spell like combat tricks or Equipment the first time each turn through the new mechanic, Valiant
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Players may only want to run one Brron but Trance Archfiend is very important in this deck so be sure to put at least two in your deck

Archaeomender Argivian Archaeologist Argivian Find Auriok Salvagers Back for Seconds Blood Fountain Buried Ruin Call Damage Control Cavalier of Dawn Codex Shredder Crawling Filth Crystal Dragon Dakkon, Shadow Slayer Damage Control Crew Daring Archaeologist Dawn-Blessed Pennant Dee Kay, Finder of the Lost Does Machines Donnie & April, Adorkable Duo Dross Skullbomb Elder Owyn Lyons Emergency Weld Excavation Elephant Fortuitous Find Ghirapur Ghost Lantern Glissa, the Traitor Golbez, Crystal Collector Hanna, Ship's Navigator Holistic Wisdom Icefall Imperial Recovery Unit Interceptor Mechan Inventive Iteration Ishgard, the Holy See Junk Diver Kolaghan's Command Leonin Squire Loran, Disciple of History Master Skald Mine Excavation Moriok Scavenger Myr Retriever Nature's Spiral Negative Zone Portal Nullmage Advocate Nyla, Shirshu Sleuth Oltec Archaeologists Party Dude Pia's Revolution Pyretic Rebirth Quandrix Command Questionable Cuisine Razor Hippogriff Reconstruct History Reconstruction Remember the Fallen Resourceful Return Restoration Gearsmith Restoration Specialist Revive the Shire Ritual of Restoration Rootwater Diver Salvage Scout Samwise Gamgee Sanctum Gargoyle Scour for Scrap Scrap Trawler Selesnya Archivist

It never went deeper than the mechanics
If youre taking time off to get rid of Voja, youre losing so much tempo