[1] Bug Weak against : Fire, Flying, Rock Strong against : Grass, Dark, Psychic Dark Weak against : Bug, Fairy, Fighting Strong against : Ghost, Psychic Dragon Weak against : Dragon, Fairy, Ice Strong against : Dragon Electric Weak against : Ground Strong against : Flying, Water Fairy Weak against : Poison, Steel Strong against : Fighting, Dark, Dragon Fighting Weak against : Fairy, Flying, Psychic Strong against : Dark, Ice, Normal, Rock, Steel Fire Weak against : Ground, Rock, Water Strong against : Bug, Grass, Ice, Steel Flying Weak against : Electric, Ice, Rock Strong against : Bug, Fighting, Grass Ghost Weak against : Dark, Ghost Strong against : Ghost, Psychic Grass Weak against : Bug, Fire, Flying, Ice, Poison Strong against : Ground, Rock, Water Ground Weak against : Grass, Ice, Water Strong against : Electric, Fire, Poison, Rock, Steel Ice Weak against : Fighting, Fire, Rock, Steel Strong against : Dragon, Flying, Grass, Ground Normal Weak against : Fighting Strong against : None Poison Weak against : Ground, Psychic Strong against : Fairy, Grass Psychic Weak against : Bug, Dark, Ghost Strong against : Fighting, Poison Rock Weak against : Fighting, Grass, Ground, Steel, Water Strong against : Bug, Fire, Flying, Ice Steel Weak against : Fighting, Fire, Ground Strong against : Fairy, Ice, Rock Water Weak against : Electric, Grass Strong against : Fire, Ground, Rock Practice is the best way to learn and remember all of the different types strengths and weaknesses

Lavaspur Boots Lavaspur Boots may not provide the same level of protection as the other boots, but if youre looking for a very cheap way to give a creature haste and slight protection, ward makes this a good enough option to run
If you don't, the reflexive triggered ability doesn't trigger
Gaining life is a classic way to defeat red decks, and Shield Mare looks to be a nice sideboard option for a variety of white decks in the format
Creatures (19) Planeswalkers (4) Lands (24) Spells (13) Sideboard The combination of unbelievably flexible and efficient discard and removal, combined with Dark Confidant to fuel the whole thing, has been a defining strategy in Modern on many occasions
Even if you dont stick a permanent debuff, Toxic Deluge and similar wraths spike in value