It wasn't an interesting minigame or a card people were eager to play, even though it could be strong
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By paying X mana and tapping it, you can move X +1/+1 counters to another artifact, giving it haste as well until the end of the turn
While many of the older siblings in the genre have decades of mechanics, formats, and rules that new players are expected to learn, Lorcana has kept its gameplay much easier to digest
The drawback of also providing an opponent with three cards will feel pretty terrible if your game is down to two players, but the rest of the time, youll often be in a position where those cards could be granted for favors (Dont attack me for the next two turns!) or in order to help another weaker player take down the table threat
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