While planeswalkers have been printed that would make a traditional sweeper-based strategy less reliable, it turns out creatures with flying are pretty good at managing those
You will get damage equal to the monster's initial attack at the end of the turn
4 Magical Explosion Make Use Of Every Spell In The Graveyard At 200 damage for each Spell Card in your graveyard, it would take dumping 40 cards for this Trap to wipe out your opponents life points in one go
But on top of that, if your opponent is running some seriously powerful spells/traps, Salamangreat Fowl lets you discard a card to prevent any set card from activating this turn
After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn
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