It is one of very few card quality spells that also scales as the game goes on
I'll be honest, I did get a bit impatient and started tugging at the corners after 45 minutes, hoping for a clean separation
In most ways this is the weaker card to Craterhoof but it does have some unique things to offer in addition to being a good threat that comes with an Overrun
The set here is also so cute
X TRAP If a monster you control is destroyed by your opponent's attack or card effect: Place face-up in your Field Zone, 1 Field Spell from your Deck with a different name than the cards in the Field Zones, then reveal 5 monsters from your Deck that can be Special Summoned, with different names from each other, your opponent randomly picks 1 for you to Special Summon, also shuffle the rest into your Deck
For one green mana, Selvala can be tapped to produce an amount of mana of any combination of colors equal to the greatest power among creatures you control