She's also got haste, so if you've got two more mana to equip her, she can swing with that spear as soon as she enters play
Almost every Ragavan, Nimble Pilferer deck plays the two-mana sorcery alongside it, as the more mana you can create, the better Iteration is as it is not being forced to take lands from it/having the mana to be able to cast any card you hit makes Iteration closer to a two-mana spell that draws two of the top three cards, which is utterly broken
But it is really nice seeing five lines of text with two clearly synergistic abilities, rather the 7+ all the others have
Now to adjust the decklist so that I can give it trample
For three mana (1G, 2C) and by tapping Ant-Man, you can remove any number of +1/+1 counters from him and create that many 1/1 green Insect creature tokens
A 7/6 with Trample is something the opponent is forced to deal with, and thanks to the Discover 5 ability, you could easily end up with even more power on board