3: Ope Ope no Mi
Again, limited by time, you spend Wonder Hourglasses to recover wonder stamina for essentially a game of lucky pick: you select a group of five cards on offer, they're shuffled up in a whirl, follow-the-cup magic trick style, and you pick one in the hope it was that fancy full-art Pidgeot or one missing, mid-stage evolution for that deck you're building
The machine itself looks quite cool with good graphics and presentation all round and a big Pokeball button that looks just made for pushing
They'll probably be higher than previous years' promotions simply due to the demand and supply, but not by much
He is fairly pricey and doesn't do much to protect you against mass removal which is your biggest concern against slower decks
Considering Chandra had her queerness retconned in the poorly-received War of the Spark novels, and then re-introduced in the Innistrad: Crimson Vow story, it's nice to see her out and proud here