You cannot make your opponent say anything that would be considered inappropriate for the venue you are playing

Battle your way through the plane of Ikoria with monster-themed mechanics that grow your creatures build your bond and crush your opponents Symbiotic Swarm Commander (1) Planeswalker (1) Creatures (34) Cartographer's Hawk Sakura-Tribe Elder Satyr Wayfinder Aerial Responder Nikara, Lair Scavenger Nyx Weaver Skullwinder Solemn Recruit Splinterfright Vampire Nighthawk Angel of Finality Daring Fiendbonder Odric, Lunarch Marshal Slippery Bogbonder Tayam, Luminous Enigma Vitality Hunter Yannik, Scavenging Sentinel Acidic Slime Avenging Huntbonder Cairn Wanderer Cataclysmic Gearhulk Kalemne's Captain Karametra, God of Harvests Majestic Myriarch Reveillark Archon of Valor's Reach Soul of Innistrad Soulflayer Sunblast Angel Hornet Queen Akroma, Angel of Wrath Void Beckoner Zetalpa, Primal Dawn Titanoth Rex Instants (6) Abzan Charm Blood Curdle Deathsprout Despark Grisly Salvage Obscuring Haze Sorceries (7) Cultivate Harmonize Unbreakable Bond Unburial Rites Ever After Selective Adaptation Duneblast Enchantments (6) Together Forever Abzan Ascendancy Martial Impetus Parasitic Impetus Predatory Impetus Deadbridge Chant Artifacts (7) Sol Ring Arcane Signet Netherborn Altar Swiftfoot Boots Bonder's Ornament Commander's Sphere Mimic Vat Lands (38) Blighted Woodland Blossoming Sands Canopy Vista Caves of Koilos Command Tower Evolving Wilds Exotic Orchard Gavony Township Golgari Rot Farm Grim Backwoods Jungle Hollow Krosan Verge Memorial to Folly Myriad Landscape Nesting Grounds Orzhov Basilica Sandsteppe Citadel Scoured Barrens Selesnya Sanctuary Sungrass Prairie Forest x4 Plains x7 Swamp x7 Commander, Theme, and Strategy Kathril uses a feature introduced in Ikoria : placing keyword counters on creatures

If you need a quick way to gain a ton of hand advantage, warping a Starwinder is far from the worst thing you could do - even if you're missing out on the 7/7 beater it provides when you warp it for a single turn
Overall this is a little weaker than the Traveler with the extra cost usually being a downside and the lack of flying crimping its ceiling
Sea Gate Restoration offers tons of flexible value, but it could be replaced with a basic Island
If youre playing a deck with few-to-no creatures, or all high-toughness creatures, the drawback on Sorrows Path is a lot less punishing than in a game where you start with twenty life