It's so easy to pull off and is in mono-blue, hugely opening up which decks it fits into
As one of the most expensive cards in Unified Minds, this card's status among the best is cemented already, but a spot among the best Tag Team cards ever is a serious achievement
Even if you dont have the three creatures you need, +2/+2 isnt a terrible backup plan
It will also buff up any creature that enters the battlefield while its in play, and provides a ludicrous stream of card advantage since creatures entering will also draw you a card
Myself, I'm in favour of the hits being a little tougher to pull
It puts immediate pressure on the opponent to remove it, and if they dont, the game can spiral out of control