Creature - Human Artificer Drain (CTRL to add secondary) Draw Triarch Praetorian Flying Dynastic Codes When this creature enters from a graveyard, you draw two cards and you lose 2 life
Hopeless Nightmare and This Town Aint Big Enough: These two were the backbone of the annoying Esper Pixie bounce deck
The Most Popular Wall-Mounted TCG Card Vending Machine
In the precon it makes for a decent removal piece and I cant wait to see this card show up in homebrew decks
It can draw cards and do damage, and it can grant your creatures haste

MYSTERY & MAYHEMDon disguises and spring on your opponents with a surprise victory with this Red-Green-White deck thats ready-to-play right out of the box EPIC MULTIPLAYER BATTLESCommander is a multiplayer way to play Magic, an epic, free-for-all battle full of strategic plays and social intrigue INTRODUCES 12 COMMANDER CARDSThis deck introduces 12 never-before-seen Commander cards to Magic: The Gathering, including 2 foil Legendary Creature cards COLLECT SPECIAL TREATMENT CARDSEach deck also comes with a 2-card Collector Booster Sample Pack containing 2 alt-border cards from the Murders at Karlov Manor set, including 1 Rare or Mythic Rare and at least 1 Traditional Foil card CONTENTS1 ready-to-play Deadly Disguise Murders at Karlov Manor Commander Deck, a 2-card Collector Booster Sample Pack, 1 Foil-Etched Display Commander, 10 double-sided tokens, 1 life tracker, and 1 deck box Blame Game Commander (1) Nelly Borca, Impulsive Accuser Planeswalker (1) Creature (26) Wall of Omens Agitator Ant Boros Reckoner Feather, Radiant Arbiter Loran of the Third Path Orzhov Advokist Stalking Leonin Frontier Warmonger Keeper of the Accord Otherworldly Escort Selfless Squire Solemn Simulacrum Vengeful Ancestor Windborn Muse Anya, Merciless Angel Brash Taunter Kazuul, Tyrant of the Cliffs Darien, King of Kjeldor Etali, Primal Storm Fiendish Duo Steel Hellkite Sun Titan Angel of the Ruins Gisela, Blade of Goldnight Havoc Eater Ancient Stone Idol Instant (5) Gideon's Sacrifice Deflecting Palm Immortal Obligation Comeuppance Take the Bait Sorcery (7) Spectacular Showdown Sevinne's Reclamation Disrupt Decorum Mob Verdict Prisoner's Dilemma Promise of Loyalty Winds of Rath Enchantment (14) Curse of Opulence Soul Snare Hot Pursuit Seal of Cleansing Duelist's Heritage Ghostly Prison Martial Impetus Redemption Arc Shiny Impetus Smuggler's Share Vow of Duty Vow of Lightning Throuble in Pairs Rite of the Raging Storm Artifact (9) Ransom Note Sol Ring Arcane Signet Bloodthirsty Blade Fellwar Stone Mind Stone Talisman of Conviction Thought Vessel Tome of Legends Land (37) Access Tunnel Ash Barrens Boros Garrison Castle Ardenvale Command Tower Escape Tunnel Exotic Orchard Furycalm Snarl Kher Keep Labyrinth of Skophos Mountain x7 Myriad Landscape Needle Spires Plains x9 Reliquary Tower Rogue's Passage Scavenger Grounds Slayers' Stronghold Sunhome, Fortress of the Legion Temple of Triumph Temple of the False God Throne of the High City War Room Commander, Theme, and Strategy Blame Game is a deck with the supposed strategy of making accusations. Thats code for goading creatures and using the new suspect mechanic from MKM to make them harder to deal with in combat
