With full-art showcase basics now in almost every new set, dozens of Secret Lair drops, and Universes Within and Beyond expansions, players have a wide breadth of choices when it comes to the art on all their favorite cards
Last updated on June 12, 2025 Pack Leader | Illustration by Rudy Siswanto Big changes continue to fascinate players and collectors when it comes to Magic: the Gatherings booster packs

To know more about us and to understand everything well, visit ADA GUIDE: Respectfully Snakedoc(Lord) ADA Guide ADA Shop GFX Shop Achieve's ADVD Shop Downloads Advanced duel academy :: The Academy :: Decks Share magical merchant otk (crystal cyberdarks form) Author Message Dark Atomic Trishula Beginner Posts : 47 Subject: magical merchant otk (crystal cyberdarks form) Tue Apr 26, 2011 9:56 pm Monsters: 3x magical merchant 2x rainbow dragon 1x all crystal beasts (total of 7) 2x cyberdark edge 2x cyberdark horn 2x cyberdark keel 2x hunter dragon 1x dandylion 1x glow up bulb 1x plaguespreader zombie 2x d-hero malicious 1x d-hero dasher 1x level eater 2x quickdraw synchron 2x the tricky 2x snipe hunter 1x dark simorgh 1x chaos sorcerer 1x morphing jar Spells: 2x cyberdark impact 1x pot of avarice 1x monster reincarnation/pot of avarice Extra Deck: 2x cyberdark dragon 1x lvl 5, 6, 7, 8 synchron synchro ( total of 4 ) 1x black rose dragon 8x staple synchro's ( the good ones ) the basic is to set merchant en to let him go off

See why it got my second overall slot
But given the opportunity, the deck could also go for an OTK play on Turn 3
All spikes have the ability to move their +1/+1 counters to other creatures