The only problem here is being an underwhelming commander when you dont have the necessary pieces in play
However, a recent tournament result has proven that this variant has the potential to become an archetype-defining card
Towns are a land type, so one with an everything counter on it will count as a Town
It really shines against decks that lack removal because your devotion count will add up very fast and youll be able to do a great deal of damage
It deals an intense 150 damage for four energy, two Psychic Energies, and two Colorless Energy

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