In the actual game of Magic, white cards are angels and knights and clerics and loyal steeds, healing spells and protective auras and laws that bind all parties equally, and anthems that strengthen all of your allies at once
cards from my field to my DON
It's not like they ran out of cards: there's Mycosynth Gardens and Encroaching Mycosynth
People may try to make a combo deck work with Animation Module and Metallic Mimic as well, but overall, I think Srams Expertise may see more play than deserved in this upcoming combo-heavy format
Even without building around it, it leads to long, non-deterministic turns with little opportunity for fruitful interaction
How To Find The Value Of Magic: The Gathering Cards To find the value of Magic: The Gathering cards, start by identifying the exact card