(There is psychological value to countering an opposing spell with a Force Spike since they are so easy to play around, yet it's not worth playing around them in Commander because they aren't heavily played, which makes getting your powerful spell hit by Jwari Disruption especially devastating.) As for the rest of the bunch, Silundi Vision is listed as an often play just because you need to be a reasonably spell-heavy deck for it to work
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It is most often seen in versions of the deck which also play Summoned Skull, so that it may act as tribute fodder for the Spy and Gorilla killer
Linear strategies such as aggro decks are often the most victimized by this approach, because people dont want to lose to a deck thats easy to beat or easy to plan for if enough sideboard cards are devoted to them
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