This is what happened to the Pixelborn version of the game, which disappeared suddenly despite being quite popular shortly after it launched
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card
Putting counters on tokens is naturally synergistic, and removing counters from a creature you plan to sacrifice feels like cheating
Basically, it was an award for being a really good Pokmon TCG player
However, if your Zoodiac Xyz Monster survives till the next turn, after Xyz Summoning Zoodiac Broadbull to add Zoodiac Thoroughblade from deck to hand, you could use it to Xyz Summon Zoodiac Chakanine , revive a Zoodiac monster, and use both to Link Summon Missus Radiant
I'm not sure how many of you played back in the day but early Magic was a bit chaotic on the rules front