As you mutate creatures on top of one another, you will generate a ton of value by creating creature tokens, summoning creatures for free, tapping down your opponent's creatures, fetching lands, bouncing opposing creatures, etc
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But as a 2/2 for four that doesn't do anything right away, more often than not, it will probably die to a Shock (or get bounced by a Teferi, Time Raveler or Elked by Oko, Thief of Crowns) before doing much of anything
Having that sort of flexibility is what makes these two average spells combine together to create one really good card
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Players usually refer to sea creatures as the big four creature types (KLOS, or kraken, leviathans, octopuses, and serpents), or to creatures that live in the sea