Look at hand effects let you rubberneck, some cards let you cheat out permanents without paying their mana cost, and infinite hand size cards let you keep more resources than normal
Cards like these all give you a lot of flexibility in that they not only wipe out creatures and planeswalkers, but can also outright kill opponents if you can push through enough damage
started to revolve around the Duel Monsters card game primarily
The card was nowhere near useful, even back then, as the meta was fully filled with Haymaker decks which Magneton was unfortunately weak to
Relying primarily on attached power boosts, it lacks the disruptive interaction, defensive utility, or hand manipulation found in other color-themed decks
The flavor of this generation, it seems, is the serialized card