Whereas the previous model could only describe a combination of untapped and filler cards, this new tool can (so far) simulate: Cards that immediately, as well as in subsequent turns (according to a pattern): Add mana Draw cards Create Gold/Treasure tokens Playing a single land and an arbitrary number of non-lands per turn Player agent strategies with regards to: Taking mulligans Choosing which cards to play Discarding cards at the end of turn With these effects alone we can model a lot of cards of interest
A slightly clumsy card that is not playable in control decks however highly powerful and even abusable with things like Goblin Welder resulting in a very powerful card
Saryuja Skull Dread and Knightmare Phoenix, just to list a couple but the list really goes on
It needs lands to scale, meaning you need to wait until you can play a fair amount of lands
Ostensibly, these designs will eventually be printed on in-universe MTG cards - though no timeline on that conversion has ever been provided to players
Its a fun, stable deck which happens to run an extra cost-discounter in the Command Zone, and maybe thats all you need out of our friendly Ooze