If an opposing Active Pokmon has energy attached to it and is ready to attack, a Repel gets rid of it, and the opponent may not have another Pokmon with energy attached yet
Falinks is a Common - (Basic) Fighting type Pokemon card from SWSH8 Fusion Strike
(2009-10-01) If the spell that's copied has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X
This makes them well-suited for decks that focus on controlling the battlefield and slowly grinding down opponents
This doesn't seem immediately hugely beneficial (other than to get a preferred monster out on to the field) but when used as part of a wider synchro or swarm strategy, it proves suddenly invaluable
Ultimately, players need to carefully study this roster of additions and all of their quirks when they launch in June, but needless to say, a lot of thought has gone into ensuring this mechanic feels appropriate in the context of Magic: The Gathering and Final Fantasy