His Lucky Dime is a usable item, and it's quickly found a home among many decks for its lore-boosting capacity
Time travel says, "For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter." So, you can put out cards like Judoon Enforcers, Star Whale, and Atraxi Warden out early
All in Good Time lets you take another turn, although you cant set a new scheme in motion during it
Both of them do a good job of showing up the expansions new mechanics and key features, and after playing them I dont think a third one would have been necessary, especially because it would have just been another Ruby/Emerald like last time
Summons, while present in most FINAL FANTASY games, get a lot more attention in the story of FINAL FANTASY X as you follow Yuna's path as a summoner
Even tightening up the mana curve some, Satorus Ninja Clones still warrants only Jalapeno-tier spice