Blue easily has enough depth to support two counter style control decks and when it is required to do so cards like this become much more interesting and valuable
It's level two ability, which costs an additional three mana to trigger, sees you gain two life any time a creature with a counter on it leaves the battlefield
A Secret Rare with two extremely strong attacks, this Zard card was paired with its water-type Gen
The problem with Emperor's Vanguard is that its a fine creature, but a weak rare
It doesnt hurt against Living End, but I dont want it against Murktide as the matchup is already good and I dont want to introduce more variance to the deck
Crystalline Sliver Crystalline Sliver allows Sliver players to play their game without being paranoid (or at least, while being less paranoid) that disaster will strike them at any time